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Entries in games (3)

Monday
Feb282011

GDC 2011

It commences after a long flight I finally made it.  GDC 2011 is here one of the largest gatherings for game makers on the planet.  I find myself back in San Francisco, in the middle of all the action.  I'm not really sure what to expect; but I hope  I get a good deal of information from it.  

Monday
Feb082010

Demonless

On February 5th, 2010  we released our first arcade puzzler for the iPhone platform.  A long time in the works this game is a cross between Tetris and Dr. Mario.  Our demon based title provides the gamer with the opportunity to vanquishing those pesky demons making the world demon less.  Our reviewers in the app store tell us that the game is addictive and you will find yourself playing for hours.  So if you need to be entertained for long periods of time check us out in the app store.  The main game is free, it's not restricted in any way, and you will play for hours.  An expansion pack is available as an in app purchase so if you enjoy the game and want other ways of playing or you would like to support independent developers check it out for $1.99

You can find Demonless here!

Enjoy and Let me know what you think.

Friday
May012009

Retap!

Here is our second release to the apple APP store.  This release went a lot smoother, the approval process is moving quickly.  This second release is a casual game similar to simon says where you mimic the lights and sounds as they levels get harder.  I find it useful when I need a distraction, say when I've been programming to long; and I need a mental break.  I hope you guys like it, you can check it out here: Retap!

Thanks...